ACE Skills[]
Sword Warrior[]
Skill Name | Description | C.Down | AP | ||||
---|---|---|---|---|---|---|---|
Two-Handed Quicken | A skill that temporarily increases your attack speed. While in use, your weak attacks will no longer emit shockwaves. This can be used at the start of the quest. | -no information- | *** | ||||
Assault Dive | This skill lets you jump to the sky and quickly perform a downward attack. | -no information- | -no information- |
Hammersmith[]
Skill Name | Description | C.Down | AP | ||||
---|---|---|---|---|---|---|---|
Over Reload | This skill consumes a fixed amount of SP to reset your other ACE skills’ cooldown times. It also greatly boosts your other ACE skills’ effects for a short while. | -no information- | -no information- |
Assassin[]
Skill Name | Description | C.Down | AP | ||||
---|---|---|---|---|---|---|---|
Cyclone Ripper | A skill that has you furiously spinning while moving forward. While spinning, you can somewhat control your direction. | -no information- | -no information- |
Mage[]
Skill Name | Description | C.Down | AP | ||||
---|---|---|---|---|---|---|---|
Gravity Nest | A skill that fires a gravity projectile and brings in surrounding monsters. Holding the skill icon on the screen can increase its attack, range, and effective area. | -no information- | -no information- |
Cleric[]
Skill Name | Description | C.Down | AP | ||||
---|---|---|---|---|---|---|---|
SP Exchange | A skill that converts a certain amount of SP to AP. Just equipping it will continuously store SP, but will also restrict the use of Dainsleif. It can be used at the start of a quest. | -no information- | -no information- | ||||
Divine Protection | A skill that lessens the damage taken to yourself as well as your allies nearby. It can be used at the start of a quest. | -no information- | -no information- |
Hunter[]
Skill Name | Description | C.Down | AP | ||||
---|---|---|---|---|---|---|---|
Land Mine | A trap that creates a large explosion upon contact with a monster. It will disappear within a certain amount of time. You cannot use Remove Trap to forcefully activate. | -no information- | -no information- | ||||
Arrow Storm | A skill where you shoot multiple arrows into the sky and have them rain down in the distance. | -no information- | -no information- |
Stats Skills[]
Skills that affect your character's abilities.
Skill Name | Effect | Note | |||
---|---|---|---|---|---|
Attack Up | Raises ATK | Limit: +150 | |||
Lv.1 | ATK+ 10 | ||||
Lv.2 | ATK+ 15 | ||||
Lv.3 | ATK+ 20 | ||||
Lv.4 | ATK+ 25 | ||||
Lv.5 | ATK+ 35 | ||||
Attack Down | Lowers ATK | ||||
Lv.1 | ATK- 10 | ||||
Lv.2 | ATK- 15 | ||||
Lv.3 | ATK- 20 | ||||
Lv.4 | ATK- 25 | ||||
Lv.5 | ATK- 35 | ||||
Defense Up | Raises DEF | Limit +150 | |||
Lv.1 | DEF+ 10 | ||||
Lv.2 | DEF+ 15 | ||||
Lv.3 | DEF+ 20 | ||||
Lv.4 | DEF+ 25 | ||||
Lv.5 | DEF+ 35 | ||||
Defense Down | Lowers DEF | ||||
Lv.1 | DEF- 10 | ||||
Lv.2 | DEF- 15 | ||||
Lv.3 | DEF- 20 | ||||
Lv.4 | DEF- 25 | ||||
Lv.5 | DEF- 35 | ||||
HP Up | Raises MAX HP | ||||
Lv.1 | HP+ 250 | ||||
Lv.2 | HP+ 400 | ||||
Lv.3 | HP+ 600 | ||||
Lv.4 | HP+ 750 | ||||
Lv.5 | HP+ 1000 | ||||
HP Down | Lowers MAX HP | ||||
Lv.1 | HP- 250 | ||||
Lv.2 | HP- 400 | ||||
Lv.3 | HP- 600 | ||||
Lv.4 | HP- 750 | ||||
Lv.5 | HP- 1000 | ||||
AP Up | Raises MAX AP | ||||
Lv.1 | AP+ 250 | ||||
Lv.2 | AP+ 400 | ||||
Lv.3 | AP+ 600 | ||||
Lv.4 | AP+ 750 | ||||
Lv.5 | AP+ 1000 | ||||
AP Down | Lowers MAX AP | ||||
Lv.1 | AP- 250 | ||||
Lv.2 | AP- 400 | ||||
Lv.3 | AP- 600 | ||||
Lv.4 | AP- 750 | ||||
Lv.5 | AP- 1000 | ||||
Berserk | Boosts attack power and Max HP, but drops defense | ||||
Lv.1 |
HP+ 200
| ||||
Lv.2 |
HP+ 300
| ||||
Lv.3 |
HP+ 400
| ||||
Lv.4 |
HP+ 500
| ||||
Lv.5 |
HP+ 600
| ||||
Devotion | Boosts defense and MAX HP | ||||
Lv.1 |
DEF+ 15
| ||||
Lv.2 |
DEF+ 20
| ||||
Lv.3 |
DEF +25
| ||||
Lv.4 |
DEF+ 35
| ||||
Lv.5 |
DEF+ 50
| ||||
Exasperation | Increase Attack of all group members | ||||
I | Atk+ 10% | ||||
II | Atk+ 20% | ||||
Enraged | Increase Defense of all group members | ||||
I | Def+ 50% | ||||
II | Def+ 100% |
Status Skills[]
Skills that affect your vulnerability to status ailments.
Combat Skills[]
Passive and active skills that used for combat.
Skill Name | Effect | Note | ||
---|---|---|---|---|
Tension+ | Increase initial level of Tension | |||
I | Tension +10% | |||
II | Tension +20% | |||
III | Tension +30% | |||
IV | Tension +40% | |||
V | Tension +50% | |||
Tension- | Decrease initial level of Tension | |||
I | Tension -10% | |||
II | Tension -20% | |||
III | Tension -30% | |||
IV | Tension -40% | |||
V | Tension -50% | |||
High Tension | Tension easier to rise, reset time increased | |||
Slow Starter | Lowers tension gain speed and raises reset time. | |||
Crit Attack Up | Increase chances of dealing a Critical attack | |||
I | Crit +3% | |||
II | Crit +6% | |||
III | Crit +9% | |||
IV | Crit +12% | |||
V | Crit +20% | |||
Crit Attack Down | Decrease chances of dealing a Critical attack | |||
I | Crit -3% | |||
II | Crit -6% | |||
III | Crit -9% | |||
IV | Crit -12% | |||
V | Crit -20% | |||
Crit Power Up | Increase power of a Critical attack | Limit: +60% | ||
I | Crit Pow +10% | |||
II | Crit Pow +15% | |||
III | Crit Pow +20% | |||
IV | Crit Pow +25% | |||
V | Crit Pow +30% | |||
Crit Power Down | Decrease power of a Critical attack | Limit: -50% | ||
I | Crit Pow -10% | |||
II | Crit Pow -15% | |||
III | Crit Pow -20% | |||
IV | Crit Pow -25% | |||
V | Crit Pow -30% | |||
Guard Up | Increase Defense Power of Guard | |||
I | Guard +10 | |||
II | Guard +15 | |||
III | Guard +25 | |||
IV | Guard +35 | |||
V | Guard +50 | |||
Guard Down | Decrease Defense Power of Guard | |||
I | Guard -10 | |||
II | Guard -15 | |||
III | Guard -25 | |||
IV | Guard -35 | |||
V | Guard -50 | |||
Wide Guard | Widens guard range, but lowers DEF | |||
Pinpoint Guard | Shrinks guard range, but raises DEF. | |||
Power Guard Up | Raises resistance to knockback when guarding. | |||
Power Guard Down | Lowers resistance to knockback when guarding. | |||
Greater Guard Up | Increases the number of attack types you can guard against. | |||
Greater Guard Down | Decreases the number of attack types you can guard against. | |||
Guard Training | Grants the ability to cancel out of guard quickly. | |||
Invincible Step Up | Lengthens the time you are invulnerable during a dash. | |||
Invincible Step Down | Shortens the window of invulnerability during a dash. | |||
Invincible Aerial Step Up | Lengthens the time you are invulnerable during an aerial step. | |||
Aerial Step Invincibility Down | Shortens the window of invulnerability during a dash. | |||
Speedy Step | Shortens the pause after taking a step. | |||
Aerial Step Up | Shortens the pause after taking an aerial step. | |||
Clumsy Aerial Step | Lengthens the pause after an aerial step. | |||
Skilled Step | Reduces the amount of AP required for a step. | |||
Diminished Step | Increases the amount of AP required for a step. | |||
Improved Aerial Step | Reduces the amount of AP required for an aerial step | |||
Far Step | Increase the lenght of a step | |||
Aerial Far Step | Increase the lenght of an aerial step | |||
Improved Jump | Lowers the amount of AP required for a jump. | |||
Diminished Jump | Increases the amount of AP required for a jump. | |||
AP Efficiency | Decreases the amount of AP used. | |||
AP Inefficiency | Increases the amount of AP used. | |||
Acrobatic Landing | Shortens the pause after landing. | |||
Improved Recovery | Grants quicker recovery in mid-air. | |||
Diminished Recovery | Grants slower recovery in mid-air. | |||
Low Gravity | Boosts jump strength. However, it also boosts how fast you fly when knocked back. | |||
High Gravity | Lowers jump strength. However, it also slows down how fast you fly when knocked back. | |||
Improved Knockback | Speeds up how fast a monster flies when knocked back. | |||
Flyback | Speeds up how fast you fly when knocked back. | |||
Defensive Performance+ | Reduced time to switch to defensive state | |||
SP Boost | SP gauge filled when mission start | |||
SP Economy | Reduce SP consumption on DS | |||
None | DS base duration: 13s | |||
x1 | DS base duration: 18s | |||
x2+ | DS base duration: 25s | |||
SP Recovery | Recover a small amount of SP on resurection | |||
x1 | 1/4 Max SP | |||
x2 | 1/2 Max SP | |||
x3+ | 3/4 Max SP | |||
SP Recycle | Recover a small amount of SP at end of DS | |||
x1 | 1/4 Max SP | |||
x2 | 1/2 Max SP | |||
x3+ | 3/4 Max SP | |||
Blaze DS | Increase the cost of DS | Not sure about the second effect of the skill | ||
Safe DS | Decrease the cost of DS | Not sure about the second effect of the skill | ||
Invisible | Increase time of invicibility after resurection | |||
Fall+ | Increase fall damage | Not sure about effect of the skill | ||
Crash+ | Increase environment collision damage | |||
Magnum Strike | Monsters are easier to attack | Not sure about effect of the skill | ||
Upper High | Monsters are easier to Launch | |||
HP Regen+ | Increase HP regeneration | |||
AP Regen+ | Increase AP regeneration | |||
Count+ | Increase time of combo counter | |||
Attack Aptitude+ | Attack speed increased | |||
Escalation A | When you get an Atk bonus, the effect is granted to the other players | |||
Escalation D | When you get a Def bonus, the effect is granted to the other players | |||
Super Hang Tough | When damage received is greater than remaining HP, there is a chance to remain at 1HP | |||
Hang Tough | When damage received is greater than remaining HP, there is a chance to remain at 1HP | |||
From the Brink of Ruin | Grants enormous power when reviving from KO, but lowers MAX HP. | |||
Opportunist | Increase damage against low level monsters | |||
Life Recycling |
Heal a little of your allies' HP when you are KOed |
About HP/Allies | ||
SP Sharing | Distributes your remaining SP among your allies when you are KOed. | About SP/Allies | ||
Gift |
Drops an item when you are KOed |
About Items/Allies | ||
Gale | Reduce time between Dash/Air Dash |
Item Skills[]
Skills that affect item usage or drop rate.
Name |
Effect | Note |
---|---|---|
Salvage | Better drop from containers destruction | |
Snatcher | Better drop from Boss part destruction | |
Treasure Hunter | Increases collection radius | |
Luck Up | Better Quest reward | |
Scavenger Hunt | Better drop from normal monsters | |
Weaken Gem: (Green, Red, Yellow, Blue, Star) | Decrease the effect of the Gem | |
Recovery Potion+ | Increase the effect of the recovery potions | |
Recovery Potion- | Decrease the effect of the recovery potions | |
Potion Spread | Potion affect all players in same region |
Job Skills[]
Sword Warrior[]
A well-balanced and excellent job for beginners, the Sword Warrior wields a massive blade with style and grace. Specializing in physical damage, the Sword Warrior may also utilize the size and durability of his/her weapon to guard against enemy attacks.
With their new Fury Stance and Guard Stance ACE Skills, Sword Warriors have become more adaptable than ever, especially now that their Taunts let them command the battlefield like a general. Once they lure their enemies into range, their Magnum Break ACE Skill can launch those enemies skyward.
Skill Name | Effect | Note | |
---|---|---|---|
剣修練 | Sword Aptitude | Increase all Sword Damage | +10%, caps at 30%, boost stacks with other aptitudes |
地上:剣修練 | Ground: Sword Aptitude | Increases all ground damage. | +10%, caps at 30%, boost stacks with regular Aptitude |
空中:剣修練 | Aerial: Sword Aptitude | Increases all aerial damage. | +10%, caps at 30%, boost stacks with regular Aptitude |
インデュア | Endure | Increase resistance to low level attacks | |
古式剣術 | Traditional Fencing | Increase sword damage | |
凶剣発動 | Invoke Evil Sword | 倒すことに特化した禍々しい凶剣術 | Shock-wave generation at first stage charge |
ソニックウェーブ | Sonic Wave | Attacks have chance to produce a sonic wave | |
HP回復力向上 | Improve HP Recovery | Improve the effect of green gems and green potions | |
ヒャッハーエッジ | Hjahanir Edge | Generate piercing shockwaves on triangle attacks. Damage Increased in DS | Hjahanir Card ★7 |
Magnum Break | Increases the attack area of charge attack #3 | Raydric Card ★7 | |
Elemental Sword | Adds magic attribute to down Thrust and Holy Cross | Lv.4: Einherjar Card ★3 |
Hammersmith[]
Hammersmiths are powerful fighters who wield enormous drill hammers and specialize in close-quarters pulverization of anyone who dares to stand in their way. Although a bit slow and deliberate, the Hammersmiths’ mighty attacks are in a league all their own.
Their new ACE Skills, including Axe Tornado, Hammer Fall, and Drill Cannon, maximize the hammer’s momentum to crush enemies and clear the way forward. They can even vary their power and speed on the fly, to make sure there’s always just enough overkill.
Skill Name | Effect | Note | |
---|---|---|---|
ハンマー修練 | ドリルハンマーによる全てのダメージがアップする | ||
ハンマー強化 | フィニッシュルートが強化される | ||
オーバートラスト | ダメージのぶれ幅が大きくなる:Lv1、Lv2、Lv3 | Lv3からオーバートラストマックスに変化 | |
オーバートラストマックス | ダメージのぶれ幅が大きくなる | ||
マキシマイズパワー | ダメージのぶれ幅が小さくなる |
Assassin[]
The most agile of all the job classes, Assassins use short-ranged daggers attached to both of their arms to attack, allowing for amazingly acrobatic feats of quick, deadly accuracy. Assassins are particularly well-suited to fighting off swarms of enemies due to their unbelievable attack speed.
With their new ACE Skills, Assassins can quickly stun their enemies with a Surprise Attack, launch into an explosive spin with their patented Back Road maneuver, or use the aptly-named Supersonic Killer skill to push their attack speed to its limit. Whichever trick they use, the enemy will never know what hit them.
Skill Name | Effect | Note | ||
---|---|---|---|---|
毒研究 | 毒の研究をおこない武器に毒属性を追加する 同時に毒耐性もアップする WHY YOU NO SPREAK ENGRISHARUU!? | |||
インベナム | Envenom | 武器に毒属性が追加され攻撃力もアップする | ||
I | ||||
II | ||||
III | 攻撃+15 | |||
ベナムスプラッシャー | Venom Splasher | 武器に毒属性が追加され攻撃力もアップする
攻撃+20 |
||
ベナムプレッシャー | 武器に毒属性が追加され攻撃力もアップする
攻撃+25 |
|||
双撃 | Twin Attack | 追加でダメージが発生するようになる |
Mage[]
Although unfit for close-quarters combat due to low HP and defense, Mages are virtually unbeatable when it comes to ranged attacks. Equip one with a staff and watch as the magic flies. Advanced Mage spells include wide area-of-effect attacks and supportive auras.
Thanks to their new ACE Skills, the Mage’s arsenal now boasts the self-explanatory Fireball, Frost Wave, and Crimson Rock. They can also even bolster their hand-to-hand skills with their new Enhanced Aura.
Skill Name | Effect | Note | ||
---|---|---|---|---|
スタッフ修練 | スタッフによる全てのダメージがアップする | ジックプロフェッサー | ||
スタッフ強化 | フィニッシュルートが強化される | Lv1:マジシャン
Lv2:アーチメイジ | ||
スタッフ状態異常開放 | フィニッシュルートに状態異常を追加する | Lv2:Leshy Card ★3Lv3:Leshy Card ★8 | ||
ドモヴォイ式:スタッフ修練 | スタッフによるダメージがアップする | Domovoi Card ★4 | ||
ドモヴォイ式:魔法修練 | コンボ中の魔法効果に状態異常を追加する | Domovoi Card ★7 | ||
ふりぃきゃすと! | 魔法発動後に素早く行動できるようになる | Domovoi Card ★10 | ||
フリーキャスト | 魔法発動後に素早く行動できるようになる | Alb Leshy Card ★5 | ||
キャストキャンセル | 魔法発動後に素早く行動できるようになる | Utgarda Loki Card ★8 | ||
エナジーコート | ||||
I | ぶっ飛び、打ち上げ、スタンの耐性がアップする
小よろめきに耐性を得るが防御性能がダウンする Flame Giant Card ★8 | |||
II | ||||
III | ||||
IV | ぶっ飛び、打ち上げ、スタンの耐性がアップする
小よろめき、大よろめきに耐性を得るが防御力がダウンする(防御力-80) Utgarda Loki Card ★6 | |||
詠唱強化 | ||||
I | ファイアーボルトの射程がアップする | |||
II | ヘヴンズドライブの範囲が大きくなる | |||
III | ユピテルサンダーの射程がアップする | |||
IV | ストームガストの範囲が大きくなる |
Cleric[]
As a man or woman of the cloth, the Cleric specializes in healing others and wielding a mace and shield for defensive purposes. The Cleric’s defense is unmatchable, easily the best among all job classes. Although physically weak, Clerics are able to counterattack when struck, provided the timing is impeccable.
Clerics’ new ACE Skills, such as Sanctuary and Coluceo Heal, enhance their restorative prayers. They can also now Bless their comrades, inspiring them to greater feats of arms.
Skill Name | Effect | Note | ||
---|---|---|---|---|
Sanctuary+ | Increase recovery level of Sanctuary | |||
I | +100 | |||
II | +200 | |||
III | ||||
Sanctuary Effect+ | Decrease time between Heal | Killer Bug Card★9 | ||
Grand Sanctuary | Increase the area of Sanctuary |
Hunter[]
A long-range fighting specialist, the Hunter wields a bow and arrow with vicious aplomb. His or her primary function is to defeat monsters before they draw near enough to attack, making one of the Hunter’s special skills, the ranged kill shot, absolutely invaluable to their continued safety.
The Hunter’s aim is deadlier than ever with the new Sharp Shooting ACE Skill. Since perfect shots take time, Hunters can now lay Claymore Traps to hold their enemies at bay with explosive power.
Skill Name | Effect | Note | ||
---|---|---|---|---|
弓修練 | Bow Apptitude | Increases all bow damage. | ||
地上:弓修練 | Ground: Bow Apptitude | Increases all ground damage. | ||
空中:弓修練 | Aerial: Bow Apptitude | Increases all aerial damage. | ||
狙撃修練 | Target Practice | |||
I | Boost bow damage. | |||
II | Boost bow damage and increases tired resistance. | |||
III | ||||
Poison | Boosts bow damage and adds a poison effect. | |||
Deadly Poison | Boosts bow damage and adds a deadly poison effect | |||
Bind | Boosts bow damage and adds a bind effect. | |||
弓属性開放 | フィニッシュルートに攻撃属性を追加する | |||
弓状態異常開放 | フィニッシュルートに状態異常を追加する | |||
弓強化 | フィニッシュルートが強化される | |||
集中力向上 | Attention Concentrate | Boosts stun rate when hitting an enemy's weak point. Speeds up tension gain too, and shortens time needed to reset after an attack. | ||
Fast Charge: Bow | Speeds up a Bow's charge. |
Unique Skills[]
Skill Name | Effect | Note | ||
---|---|---|---|---|
オーク闘魂術 | Orcish Spirit |
Increases attack power and MAX HP. Boosts the ability to stun monsters. | ||
I | HP+200 Atk+20 | Orc Card ★4 | ||
II | HP+400 Atk+30 | Orc Card ★7 | ||
III | HP+600 Atk+40 | Orc Card ★10 | ||
チーフ生存術 | Chief's Life Lesson |
Increases defense and MAX HP. Also makes you tougher. | ||
I | HP+300 Def+5 | Orc Chief Card ★4 | ||
II | HP+600 Def+15 | Orc Chief Card ★7 | ||
III | HP+900 Def+30 | Orc Chief Card ★10 | ||
ハイオーク呼吸術 | High Orc Yoga |
An Orcish breathing technique that lets you maintain tension longer, but makes the range of your attacks less consistent. | ||
I | High Orc Card ★4 | |||
II | High Orc Card ★7 | |||
III | High Orc Card ★10 | |||
モィダッシュ | Moi Dash! | ステップの距離とステップの消費APがアップする
Increases step distance, but also increases the AP used. |
MoiMoi Card ★4 | |
モィモィダッシュ!! | MoiMoi Dash!! | ステップの距離とステップの消費APがアップする
Increases step distance, but also increases the AP used. |
MoiMoi Card ★7 | |
モィモィモィダッシュ!!! | MoiMoiMoi Dash!!! | ステップの距離とステップの消費APがアップする
Increases step distance, but also increases the AP used. |
MoiMoi Card ★10 | |
毒キノコの胞子 | Poison Fungus | Adds poison to your weapon and boosts poison resistance, but drops MAX HP. | ||
I | HP-100 | Spore Card ★4 | ||
II | HP-200 | Spore Card ★7 | ||
III | Spore Card ★10 | |||
毒々キノコの胞子 | Deadly Poison Fungus | Adds poison to your weapon and boosts poison resistance, but drops MAX HP. | ||
I | HP-400 | Poison Spore Card ★4 | ||
II | HP-500 | Poison Spore Card ★7 | ||
III | Poison Spore Card ★10 | |||
ニトロチャージ | Nitro Charge |
驚異的な爆発力を得るが燃えやすくなる Grants explose power that ups strength but lowers defense and makes you susceptible to burning | ||
I | Atk+40, Def-25, Fire Resistance-3 | Spore Hazel Card ★4 | ||
II | Atk+50, Def-30, Fire Resistance-4 | Spore Hazel Card ★7 | ||
III | Atk+75, Def-50, Fire Resistance-5 | Spore Hazel Card ★10 | ||
スコーピオンアーマー | Scorpion Armor | 攻撃力、防御力、最大HPがアップし、最大APがダウンする
Raises attack, defense and MAX HP but lowers MAX AP. | ||
I | HP+500 AP-400 Atk+25 Def+15 | Death Rock Card ★4 | ||
II | HP+700 AP-600 Atk+35 Def+20 | Death Rock Card ★7 | ||
III | HP+1000 AP-1000 Atk+50 Def+30 | Death Rock Card ★10 | ||
スコーピオンデスロック | Scorpion Deathrock |
テンションが急上昇するようになる Increases inital tension level and raises it quicker, but lowers critical hit rate and fire resistance level | ||
I | Magma Death Rock Card ★4 | |||
II | Magma Death Rock Card ★7 | |||
III | Magma Death Rock Card ★10 | |||
Scorpion Clutch | Increases stun rate. | |||
I | Sand Death Rock Card ★4 | |||
II | Sand Death Rock Card ★7 | |||
III | Sand Death Rock Card ★10 | |||
ヴォルフバイン:跳躍 |
Wolfbane: Bound |
Shortens the pause after a step and increases the length of invulnerability | Wolf Card ★4 | |
ヴォルフバイン:宙返 | Wolfbane: Somersault | Allows you to recover quickly in mid-air | Wolf Card ★7 | |
ヴォルフバイン:俊足 | Wolfbane: Nimble Feet | Increases the length of a step and boosts the length of invulnerability | Wolf Card ★10 | |
ヴォルフバイン:接地 | Wolfbane: Artful Landing |
Allows you to land much more efficiently. |
Fire Wolf Card ★4 | |
ヴォルフバイン:高飛 | Wolfbane: High Leap | Increases jump height | Fire Wolf Card ★7 | |
ヴォルフバイン:舞踏 | Wolfbane: Graceful Step | Shortens the pause after a step | Fire Wolf Card ★10 | |
Twin Strike |
(Assassin only) Grants the ability to deal additional damage with an attack |
Hellhound Card ★4 | ||
50% chance to do 40% more damage | ||||
急所攻撃 |
Critical Strike | 弱点攻撃時のスタン性能がアップする | Hellhound Card ★7 | |
闇討ち | Surprise Attack | Boosts damage to downed enemies and increases step length. | Hellhound Card ★10 | |
Wolf's Bane: Fanged | Increases critical hit rate and step distance. | Desert Wolf Card ★4 | ||
Wolf's Bane: Pack | Greatly increases strength when an ally is KO'd. | Desert Wolf Card ★7 | ||
Wolf's Bane: Predatory | Increases landing ability and shortens the pause after a step | Desert Wolf Card ★10 | ||
オーバーワーク | Overworked | Increases HP and SP consumption and lowers HP absorption during DS Mode, but also increases strength. | Guardian Card ★4 | |
DS Power +60%, HP consumption +1%, HP absorption -20%, SP consumption +4%/second | ||||
スペシャルワーク | Special Work | Boosts the amount of SP gained. Restores a small amount of SP after ending DS Mode | Guardian Card ★7 | |
SP gain +50%, SP restoration +15% | ||||
リペア | Repair | Boosts Green Potion effectiveness and HP regeneration | Guardian Card ★10 | |
ホロホログライダ | Horo Horo Glider | 空中ステップの距離と消費AP量がアップする | Holo Horo Card ★4 | |
ホロホロレシプロ | Horo Horo Plane | Shortens the pause after an aerial step. Also increases how much AP it costs. | Horo Horo Card ★7 | |
ホロホロジェット | Horo Horo Jet | 空中ステップの無敵時間が長くなり、より高くジャンプできる | Horo Horo Card ★10 | |
正確な一撃 | Deft Strike | 通常よりも正確な攻撃を行えるようになる ブレ幅減少、攻撃+20 | Horo Horon Card ★4 | |
精密な一撃 | 通常よりも精密な攻撃を行えるようになる ブレ幅減少、攻撃+30 | Horo Horon Card ★7 | ||
正確無比な一撃 | Perfect Strike | 通常よりも精密な攻撃を行えるようになる ブレ幅減少、攻撃+40 | Horo Horon Card ★10 | |
空中殺法 | Aerial Combat | 空中での戦闘に有利になり、火傷に掛かりにくくなる | ||
I | Horo Horos Card ★4 | |||
II | Horo Horos Card ★7 | |||
III | Horo Horos Card ★10 | |||
牙獣の一撃 | Beast Strike | Boosts proficiency in ground combat, but lowers proficiency in aerial combat. Also raises attack power. | Grizzly Card ★4 | |
牙獣の強撃 | Bear Assault | ぶっ飛ばし、打ち上げの力が高まる | Grizzly Card ★7 | |
Beast Rage | Grants the ability to use crude attacks. Increases damage range, critical hit rate, and critical hit strength. | Grizzly Card ★10 | ||
+5% Critical chance | ||||
ゴロゴロベベ | Lazy Bebe | よろめきにくくなり、HPの自然回復量がアップする | Grizzly Bebe Card ★4 | |
グーグーベベ | Sleepy Bebe | よろめきにくくなり、HPの自然回復量がアップする | Grizzly Bebe Card ★7 | |
Grizzly Bebe Card ★10 | ||||
クマの必中 | Bear's Accuracy | クリティカル発生に特化する
クリティカル確率アップLv? クリティカル威力ダウンLv8 |
Leib Olmai Card ★4 | |
くまの手加減 | Bear's Restraint | 手加減攻撃ができる | Leib Olmai Card ★7 | |
クマの波動 | Bear's Surge |
Increases critical hit rate by 70% and decreases SP gain. |
Leib Olmai Card ★10 | |
止まらぬ行軍 | Unstoppable Advance | Raises tension level from the start and greatly boosts tension gain. | Killer Ant Card ★4 | |
不屈の群れ | Indomitable Horde | Boosts attack power and defense when an ally is KO'd. | Killer Ant Card ★7 | |
強行軍 | Forced March | HP-1000
クエ開始時攻撃力×1.2 クエ開始時防御力×1.8 |
Killer Ant Card ★10 | |
ヘラクレス | Hercules | 空中コンボのダメージと防御力がアップする
Boosts aerial combo damage and raises defense. | ||
I | 防御力+10 | Methos Card ★4 | ||
II | Methos Card ★7 | |||
III | Methos Card ★10 | |||
アイテムルート | アイテムを拾うことに特化する | アイテムを拾う範囲が広がる | ||
I | ||||
フレイムランチャー | 武器に火傷属性を宿す | |||
I | ||||
II | ||||
III | ||||
フロストウェポン | 武器に凍結属性を宿す | |||
I | ||||
II | ||||
III | ||||
ラーニングポーション | Raze |
Grants the ability to destroy a boss monster's target regions more accurately and betters the quality of their item drops. |
Alp Leshy Card ★4 | |
ダーティソウル | Luck Shift | Increases luck of the draw for quest rewards at the cost of critical hit rate | Alp Leshy Card ★7 | |
甘美な一撃 | 武器に猛毒属性と麻痺属性を追加する | Alp Leshy Card ★10 | ||
ギガンティックパワー | Gigant Power | Boosts attack power and knockback power, but lowers jump strength | ||
I | Attack Power+20 | Fenia Card ★1
Hill Giant Card ★4 | ||
II | Attack Power +30 | Hill
Giant Card ★7 | ||
III | Attack Power +50 | Hill
Giant Card ★10 | ||
ギガントスキン | Gigant Skin | |||
ギガントボディ | Gigant Body | Allows you to recover from stun faster and grants resistance to minor stagger. | Hill
Giant Chief Card ★7 | |
ギガントチャージ | Gigant Charge | チャージ速度がアップし凍結に強く、火傷に弱くなる | ||
I | Frost Giant Card ★4 | |||
II | Frost Giant Card ★7 | |||
III |
|
Frost Giant Card ★10 | ||
ギガントブレイク | Gigant Break | Boosts attack power, resistance to Burn, and all ACE skill damage. In exchange, lowers defense and resistance to Freeze. | ||
I | Flame Giant Card ★4 | |||
II |
|
Flame Giant Card ★7 | ||
III | Flame Giant Card ★10 | |||
勇者の咆哮 | Heroic Shout | 絶対にスタンが発生しなくなり復活時にSPが回復する | Orc Hero Card ★7 | |
ヒロイックパワー | 勇者の力を得る | Orc Hero Card ★10 | ||
クエ開始時SPが全開でスタートする。復活時にSPがゲージの半分程度回復する
スタン無効化 | ||||
炎狼の守勢 | Firewolf | 攻撃を捨てステップに特化する | Skoll Card ★7 | |
氷狼の鞍 | Frostwolf Stride | ステップの性能が上がり凍結に対する耐性を得る | Hati Card ★4 | |
氷狼の攻勢 | 防御を捨て、攻撃に特化する | Hati Card ★7 | ||
クエ開始時攻撃力×1.1、守備-20 | ||||
超回復 | Super Heal | HPとAPの回復量が大幅にアップする | Fafnir Card ★4 | |
奪龍の祝福 | Pillaging Dragon's Fortune | Fafnir Card ★7 | ||
瞬間再生 | 不死身の再生力を得る | Fafnir Card ★10 | ||
ヒャッハータイム | 気合がみなぎり居ても立ってもいられなくなる | Hjahanir Card ★10 | ||
テンションMAXでクエスト開始? | ||||
空の王者 | 空中の攻撃に特化する | Hraesvelgr Card ★4 | ||
攻撃力+15 空中での攻撃力1.4倍 地上での攻撃力0.6倍くらいになる | ||||
蒼の急降下 | 落下攻撃のダメージがアップする | Hraesvelgr Card ★7 | ||
蒼空の覇者 | 空中で自在に動けるようになる | Hraesvelgr Card ★10 | ||
攻撃+45
空中ステップの各種性能強化 (消費AP軽減、距離増加、連続ステップ可能、無敵時間増加) | ||||
大地の女王 | 地上の攻撃に特化する | Kona Hraesvelgr Card ★4 | ||
陸丘の支配者 | 地上での攻撃とステップに特化する | Kona Hraesvelgr Card ★7 | ||
攻撃力+30 地上での攻撃力1.6倍 空中での攻撃力0.6倍くらいになる
地上ステップの硬直が0.2秒くらい短くなる | ||||
ヘレティックパワー | Heretic Power | 武器に異端の力が宿る | Grendel Card ★4 | |
マイティストライク | Mighty Strike | Grants the ability to use an extremely mighty attack | Grendel Card ★7 | |
ATK +40 | ||||
ナガルザルの守り | Heretic's Emblem | Grendel Card ★10 | ||
Extreme knockback | ||||
花の鉄拳 | ぶっ飛ばす力に特化する | Fenia Card ★4 | ||
マイトオーラ | 攻撃的なオーラで肉体が活性化する | Fenia Card ★7 | ||
グロッティ:大活性 | チャージ攻撃に特化する | Fenia Card ★10 | ||
羽の制裁 | 打ち上げる力に特化する | Menia Card ★4 | ||
マイトボディ | 防御的なオーラで肉体が活性化する | Menia Card ★7
Hrungnir Card ★9 | ||
クエ開始時守備力×2 | ||||
グロッティ:超活性 | チャージ速度に特化する | Menia Card ★10 | ||
威風堂々 | Hrungnir Card ★7 | |||
攻撃+90(Ver1.2) スタン性能大幅UP
攻撃対象ダウン中の場合、攻撃力大幅ダウン | ||||
卑劣漢 | ||||
魔剣の煌めき | ダーインスレイヴに変化が起こる | Utgarda Loki Card ★10 | ||
Royal Order | Receive bonuses when you or an ally dies and is revived. | Orc King ★10 | ||
King's Determination | Orc King ★7 | |||