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Wizard

Mage

Description[]

The mage is a Melee class who can change his elemental attacks via different attack combinations, some of those attacks are ranged, but the range is so short, it may as well just be a melee character to begin with because while using all of these skills, you are still indeed within monster melee range.

Moves[]

General Moves[]

Moves
Button
Quick Attack
Soul Strike
○(Hold) Lv 1: Mage Armour
Lv 2: Atk+
○+ Left Stick Earth Spike (Launch)
○+ Left Stick (Air) Fire Ball
X Jump (150AP)
Step (150AP)
R + ○ Dainsleif

Mage Armour Provides Flinch resistance against the next hit.

Atk+ provides ~+20% damage until it expires

Ground Combo[]

△  Quick Attack △  Quick Attack △  Quick Attack △  Fire Rod ○ Fire Bolt
○ Gravitational Field ○ Heaven Drive
○ Gravitational Field ○(Charge) Heaven Drive x2
○ Lightning Rod ○ Lightning Rod ○ Jupiel Thunder
○ Ice Rod ○ Ice Rod ○ Ice Ball ○ Storm Gust

Air Combo[]

△  Quick Attack △  Quick Attack △  Quick Attack △ Fire Rod △Fire Rod
○ Storm Gust
○ Jupitel Thunder
○ Heaven Drive
○ Fire Bolt

Stats[]

Stats through rank
Rank HP SP Atk Def
1
2 875 1750 89 26
3 1050 1900 98 32
4 1250 2050 107 38
5 1400 1950 114 44
6 1500 2100 119 48
7 1700 2250 124 52
8 1850 2400 127 56
9 2000 2550 132 60
10 2250 2700 135 65

Skills[]

All items (2)

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