Description[]
The mage is a Melee class who can change his elemental attacks via different attack combinations, some of those attacks are ranged, but the range is so short, it may as well just be a melee character to begin with because while using all of these skills, you are still indeed within monster melee range.
Moves[]
General Moves[]
Button | |
---|---|
△ | Quick Attack |
○ | Soul Strike |
○(Hold) | Lv 1: Mage Armour |
Lv 2: Atk+ | |
○+ Left Stick | Earth Spike (Launch) |
○+ Left Stick (Air) | Fire Ball |
X | Jump (150AP) |
□ | Step (150AP) |
R + ○ | Dainsleif |
Mage Armour Provides Flinch resistance against the next hit.
Atk+ provides ~+20% damage until it expires
Ground Combo[]
△ Quick Attack | △ Quick Attack | △ Quick Attack | △ Fire Rod | ○ Fire Bolt |
○ Gravitational Field | ○ Heaven Drive | |||
○ Gravitational Field | ○(Charge) Heaven Drive x2 | |||
○ Lightning Rod | ○ Lightning Rod | ○ Jupiel Thunder | ||
○ Ice Rod | ○ Ice Rod | ○ Ice Ball | ○ Storm Gust |
Air Combo[]
△ Quick Attack | △ Quick Attack | △ Quick Attack | △ Fire Rod | △Fire Rod |
○ Storm Gust | ||||
○ Jupitel Thunder | ||||
○ Heaven Drive | ||||
○ Fire Bolt |
Stats[]
Rank | HP | SP | Atk | Def |
---|---|---|---|---|
1 | ||||
2 | 875 | 1750 | 89 | 26 |
3 | 1050 | 1900 | 98 | 32 |
4 | 1250 | 2050 | 107 | 38 |
5 | 1400 | 1950 | 114 | 44 |
6 | 1500 | 2100 | 119 | 48 |
7 | 1700 | 2250 | 124 | 52 |
8 | 1850 | 2400 | 127 | 56 |
9 | 2000 | 2550 | 132 | 60 |
10 | 2250 | 2700 | 135 | 65 |
Skills[]
All items (2)